Straw Manny, a hopeful knight, practices combat on fake straw men, hindering his skill development; players must guide him to confront real opponents, teaching the concept of the 'straw man' fallacy.
Hasty Harry, an astronaut, hastily generalizes about new creatures and plants on planets, prompting players to gather accurate information and prevent his hasty conclusions, teaching the 'hasty generalization' fallacy in a top-view game
Slope Sadie guides players through treacherous mountain slopes, prompting them to avoid hasty assumptions and navigate based on accurate evidence, teaching the 'slippery slope' fallacy in a thrilling adventure game.